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Dota 2 - Sci-Fi Sniper

Contract set made for Valve's Diretide 2020 event.
This was a cool one to work on! Really unique concept, and a lot of extra bells and whistles compared to usual.

Since this set was relying so heavily on shaders for the materials, this was the first time I used substance painter for a Dota set.

captured in source2 engine

final set - minus particle fx

final set - minus particle fx

custom ult animation by valve

sniper in game loadout with particle fx by valve

set as it was submitted before glow colors were tweaked by valve and glass materials were implemented

set as it was submitted before glow colors were tweaked by valve and glass materials were implemented

flat 100% diffuse textures

flat 100% diffuse textures